Bungie Scraper
Spider read bungie.net in 763 ms without a browser and returned 2,033 lines of clean markdown.
SERVER SLAM DAY JULY 7th! > Destiny 2It's a video game, not your highschool crush.Gonna play later tonight if I can log in. Hope this maintenance would fix this annoying stutter problem at pc.[quote]CALLING ALL GUARDIANS!Some of you may not care some of you do care, but I know it may not do a lot or anything like that but let’s show that this game is carried about. I know it had rough starts the leaders obviously didn’t listen and obviously Sony is being difficult, but let’s not stop the good fight.[/quote]The people who play will play...Why celebrate Bungie their the ones who killed this game i still play but dont give a rats -blam!- about bungie....I play cause I like Destiny as a game Bungie can....well I dont need to say itI was about to be there. But since the update changed nothing about the game being unplayable on PC .. I guess that's it for me.Something tells me Bungie isn’t celebrating Bungie day today.But I’ll get in one last time today just as a thanks to the devs for all the yrs of memories. Then I’m done, it’s too damn depressing, one last time on Bungie day seems fitting though.Nah its not worth making the experience worse for people.Let’s not. All it does is makes the experience worse for everyone.I'll play as usual if I have time.There really is no need to "artificially" drive up numbers. Just play when you feel like it.Plus, a "slam" means that the servers may be overwhelmed and throttling may occur again... That's not fun.Eh maybe. I juggle 4 to 5 games at a time. Can't remain glued to just one. It's not healthy 😎Message already been sent…it’s over lol.Servers will be offline tomorrow for maintenance. Try again another day.Some janitor is going to be cleaning the bungie HQ toilets and notice it on the computers and go "Ah well.... I got 💩 to clean". While the rest of the work stations are gathering dust.Sure they'll get the message.... There's nobody even in the studio 😭😂🤡 The same call, in code.
The capture above came back as markdown. These examples add a key, so you get browser rendering, proxies, and concurrency on bungie.net.
import { SpiderBrowser } from "spider-browser";
const spider = new SpiderBrowser({
apiKey: process.env.SPIDER_API_KEY!,
});
await spider.connect();
const page = spider.page!;
await page.goto("https://bungie.net");
// No selectors, no schema. Spider reads the page and names the fields.
const data = await page.scrape();
console.log(data);
await spider.close(); import { Spider } from "@spider-cloud/spider-client";
const spider = new Spider({ apiKey: process.env.SPIDER_API_KEY! });
const result = await spider.scrapeUrl("https://www.bungie.net", {
return_format: "markdown",
});
console.log(result); Ready for volume? Get an API key →
Fields you can pull.
Spider names these from the page. The capture above came back as markdown; the same
call with return_format: "json" returns them as keys.
What bungie.net costs to scrape.
The capture above cost $0.000731 to fetch. Pricing is $1 per GB of pre-transformation bandwidth plus $0.001 per CPU minute, so a page like this one lands at a fraction of a cent. Failed requests are billed at $0.
- Free balance on signup
- No card required to test
- Balance never expires
Run it keyless, no account
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Start scraping bungie.net.
You already have the call. A key raises the rate limit and turns on browser rendering, proxies, and concurrency. Balance never expires, and top-ups go through secure checkout.