Roblox Landing Page Scraper
Spider read roblox.com in 1.7 s without a browser and returned 630 lines of clean markdown.
Body = HttpService:JSONEncode({ role = `groups/{groupId}/roles/{roleId}` }),print("The response was successful:", response.StatusCode, response.StatusMessage)print("The response returned an error:", response.StatusCode, response.StatusMessage)print("Response body:\n", response.Body)print("Response headers:\n", HttpService:JSONEncode(response.Headers))-- Remember to wrap the function in a 'pcall' to prevent the script from breaking if the request failslocal success, message = pcall(request)print("The Http request failed to send:", message)HttpService.HttpEnabled:booleanHttpService:CreateWebStreamClient(streamClientType:Enum.WebStreamClientType, requestOptions:DictionarystreamClientType:Enum.WebStreamClientTyperequestOptions:DictionaryHttpService CreateWebStreamClient SSElocal URL_GEMINI_SSE = "https://generativelanguage.googleapis.com/v1beta/models/gemini-2.0-flash:streamGenerateContent?alt=sse&key="local geminiSecret = HttpService:GetSecret("gemini_secret") -- Assumes you have already uploaded your Gemini API key as a local secretlocal url_with_secret = geminiSecret:AddPrefix(URL_GEMINI_SSE) -- Remember that plugins can't access local secrets!local function handleOpen(responseStatusCode, headers)print("Stream opened with response code:", responseStatusCode)local function handleMessage(message)-- Parse events depending on the stream typeprint("Stream message received:", message)local sse_client = HttpService:CreateWebStreamClient(Enum.WebStreamClientType.RawStream, {Body = HttpService:JSONEncode({ contents = { parts = { text ="How does the SSE protocol work?" }}}),local openConnection = sse_client.Opened:Connect(handleOpen)local messageConnection = sse_client.MessageReceived:Connect(handleMessage)openConnection:Disconnect()messageConnection:Disconnect()print("WebStreamClient failed:", message)HttpService CreateWebStreamClient RawStream The same call, in code.
The capture above came back as markdown. These examples add a key, so you get browser rendering, proxies, and concurrency on roblox.com.
import { SpiderBrowser } from "spider-browser";
const spider = new SpiderBrowser({
apiKey: process.env.SPIDER_API_KEY!,
});
await spider.connect();
const page = spider.page!;
await page.goto("https://www.roblox.com");
// No selectors, no schema. Spider reads the page and names the fields.
const data = await page.scrape();
console.log(data);
await spider.close(); import { SpiderBrowser } from "spider-browser";
const spider = new SpiderBrowser({
apiKey: process.env.SPIDER_API_KEY!,
});
await spider.connect();
const page = spider.page!;
await page.goto("https://www.roblox.com");
const data = await page.extractFields({
csrf_token: "meta[name='csrf-token']",
dark_theme: "body[dir='ltr']",
http_retry_data: "div[id='http-retry-data']",
image_retry_data: "div[id='image-retry-data']",
internal_page_name: "meta[data-internal-page-name]",
sentry_dsn: "meta[name='sentry-meta']",
});
console.log(data);
await spider.close(); Ready for volume? Get an API key →
Fields you can pull.
Spider names these from the page. The capture above came back as markdown; the same
call with return_format: "json" returns them as keys.
What roblox.com costs to scrape.
The capture above cost $0.001566 to fetch. Pricing is $1 per GB of pre-transformation bandwidth plus $0.001 per CPU minute, so a page like this one lands at a fraction of a cent. Failed requests are billed at $0.
- Free balance on signup
- No card required to test
- Balance never expires
Run it keyless, no account
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Start scraping roblox.com.
You already have the call. A key raises the rate limit and turns on browser rendering, proxies, and concurrency. Balance never expires, and top-ups go through secure checkout.